Nexon Equip Idea The Holster

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Nexon Equip Idea The Holster

StevenCao



Their large two-handed weapons often cover most if not all of the operator's body obscuring it from the perspective of the world. Maybe you bought a nice Nexon overall or even fuse-anviled a cool looking armor to yours but it is sad that it's not visible when you're standing  buy Maple M Mesos idle or perhaps walking. Well later hours (such as 5 minutes) of intense (casual) thinking and preparation I've invented a solution to this issue.

Presenting the Holster it's a piece of Nexon equipment which goes from the cape slot in the Nexon tab that enables the user to "put their weapon away" when they are standing or walking at a similar fashion to idle Demon Avengers, Cannoneers or Zero. The thought of the Holster is that if you believe your weapon looks nice enough without needing to mask it with a different Nexon weapon or if it just covers your entire body obscuring your avatars body out of existence then this piece of gear will help.

Experts: "Sheaths" two handed firearms while standing walking or idle. Disadvantages: It goes over the cape slot so no cape for you. Decision: This is merely a measly suggestion and im not gonna insect Nexon for eternity if it's ignored but I believed it would be a fun idea to share with people. Comment on what you believe. And DA possess their weapon automatically slung on their backs when not in combat is a lot more attractive than the weapon being stored in such a manner that hides the human body (and sometimes, the face too).

(Funny thing is that 2H swords actually have scabbards from the sport. You find the scabbard on your back when you're climbing a ladder or rope. Nonetheless, it seems that when you are Maplestory M Mesos just walking around you would rather have that dangerously sharp blade right alongside your face...)But, I think that with the way MapleStory does its character rendering, it would actually be easier to alter e.g. 2H Swords to behave like Desperados, than it is to introduce a "Cape" that reveals the current weapon's hilt when at rest, and causes the character's arms to hang their sides.